Heroic dungeons
Beat a dungeon once, then light its Heroic Sigil for a harder, richer run.
How it works
- Each dungeon has a Heroic Sigil by its first floor's way in. It opens once you've beaten that dungeon's boss and reached its level.
- On heroic, every monster on the dungeon's floors has 80% more HP, hits 35% harder and has +6 defence. Their names start with “Heroic”.
- In return they give 60% more XP, roll better loot, and drop marks (
Heroic Mark): the boss gives 12, an elite 3, and other monsters one now and then (30%). - Heroic lasts while you stay on the dungeon's floors. Leave, and it switches off; light the sigil again next time.
The dungeons
| Dungeon | Boss to beat first | From level | Floors |
|---|---|---|---|
| The Barrow | 34 | The Barrow: the OssuaryThe Barrow: the Drowned HallsThe Barrow: the Throne of Bones | |
| The Sunken City | 42 | The Sunken City: the Drowned StreetsThe Sunken City: the Palace of Tides | |
| The Ashen Citadel | 48 | The Ashen Citadel: the Outer WardThe Ashen Citadel: the Throne of Ash |
The Heroic Quartermaster
Takes Heroic Marks only. Rings, medallions and supplies you can't buy anywhere else. Shop page
| Item | Price |
|---|---|
| 120 Heroic Marks | |
| 120 Heroic Marks | |
| 4 Heroic Marks | |
| 3 Heroic Marks | |
| 8 Heroic Marks | |
| 15 Heroic Marks | |
| 40 Heroic Marks | |
| 70 Heroic Marks | |
| 25 Heroic Marks | |
| 40 Heroic Marks | |
| 25 Heroic Marks | |
| 40 Heroic Marks |