
Rift Mage
A warden who stayed too long in the tear and came back wrong.
Level 65HighMagic
Stats
- HP
- 1400
- Attack
- 46
- Defence
- 19
- Range
- 5 tiles
- Attacks every
- 2.1s
- XP
- 9600
- Speed
- 2 tiles/s
- Notices you at
- 5 tiles
- Gives up after
- 9 tiles
Elites (3.5% of spawns, never bosses) have ×2.5 HP, ×1.35 attack and +3 defence, give ×3 XP and drop loot twice with ×3 rarity chances. Each also rolls two elite traits.
Special moves
- Magic: ignores 50% of your defence
- Steps back when you stand next to it (35% of the time)
Drops
GP: 70% chance of 320 GP–640
| Item | Chance | Amount |
|---|---|---|
| 4% | 1 | |
| 1%(one of “gear”) | 1 | |
| 1%(one of “gear”) | 1 | |
| 1%(one of “gear”) | 1 |
Gear can roll Fine, Rare or Epic. Items marked “one of” share a single roll: at most one of them drops.
Where to find it
| Region | Area | Levels | At once | Respawn |
|---|---|---|---|---|
| The Riftwastes | The Hollow Fields | 63–67 | 2 | 80s |
Bestiary milestones
| Rank | Kills | Lasting bonus |
|---|---|---|
| ★ Novice | 50 | +3% damage against it |
| ★★ Hunter | 250 | +4% less damage from it |
| ★★★ Veteran | 750 | +15% rare find chance from it |
| ★★★★ Expert | 2,000 | +8% XP from it |
| ★★★★★ Slayer | 5,000 | +7% damage against it |
Reaching Slayer also earns the title “Rift Mage Slayer”.
Quests and tasks
| Quest | Kills needed |
|---|---|
| Cull: Rift Mage (task) | 20 |