Temple Sentry

Moss has grown over its orders, but it still remembers them.

Level 61HighMelee + thrown rock

Stats

HP
2600
Attack
46
Defence
25
Range
1 tile
Attacks every
2.6s
XP
8200
Speed
1.5 tiles/s
Notices you at
5 tiles
Gives up after
9 tiles

Elites (3.5% of spawns, never bosses) have ×2.5 HP, ×1.35 attack and +3 defence, give ×3 XP and drop loot twice with ×3 rarity chances. Each also rolls two elite traits.

Special moves

  • Out of reach, up to 5 tiles away: thrown rock every 6s or more, at 0.85× damage. Running away isn't safe

Drops

GP: 80% chance of 300 GP–600

ItemChanceAmount
Golem Core30%1
Temple Relic5%1
Starsteel Plate1%(one of “gear”)1
Starsteel Shield1%(one of “gear”)1

Gear can roll Fine, Rare or Epic. Items marked “one of” share a single roll: at most one of them drops.

Where to find it

RegionAreaLevelsAt onceRespawn
Mistveil IsleThe Temple Steps58–62290s

Bestiary milestones

RankKillsLasting bonus
★ Novice50+3% damage against it
★★ Hunter250+4% less damage from it
★★★ Veteran750+15% rare find chance from it
★★★★ Expert2,000+8% XP from it
★★★★★ Slayer5,000+7% damage against it

Reaching Slayer also earns the title “Temple Sentry Slayer”.

Quests and tasks

QuestKills needed
The Temple Steps6