Gullwrack Isle

A volcanic jungle island across the sea from Saltmere, for levels 28 and up.

Getting there

Walk to the end of the ferry jetty, south of Saltmere's piers. Captain Brine stands by it. Stepping onto the jetty's end pays the fare (150 GP) and casts off. If you can't pay, you stay. The trip back from the island's dock is free. Either way, the world map shows your boat sailing across while you travel.

The Gullwrack diary and Saltmere's hard diary each take half off the fare, so with both it's free. The island has a waystone in camp too, once you've been.

Wrecker's Camp

The camp on the west shore is safe. Defeat anywhere on the island wakes you here.

  • Warden Isolde gives the island's quests and runs its task board.
  • Pell sells ultimate potions, antidotes, food, steel arrows and blank runes. She buys anything you bring out of the jungle.
  • A fire for cooking and a waystone.

Where to hunt

Levels Where Monsters Notes
28–31 The beach, south and east Reef Snapper, Thornback Blob Blobs poison.
29–32 The deep jungle Jungle Prowler, Tiki Brute Prowlers are fast and hit often.
31–36 The Sunken Temple, north Temple Witchdoctor, Temple Colossus Witchdoctors cast from range and slow you. Colossi slam the ground.
32–35 The volcano rim, north-east Magma Imp, Cinder Wyvern Imps burn (poison). Bring antidotes.
33–36 The beach, at night Old Gnasher A rare spawn: not every night.
34–38 The drowned sanctum The Tide Serpent The island's boss. See bosses.

Quests

Isolde's quests run in order: Wreckers' Welcome, Masks of the Jungle, Fire on the Mountain, The Sunken Temple and The Tide Serpent. After that she sends you below, into the Sunken City: the drowned stair in the temple's west corner opens once the Tide Serpent falls.

Gathering

Mithril and gold up in the hills, obsidian by the volcano, lava eels in the lava pool, swamp fish in the sanctum's pool, and bog myrtle and embervine in the jungle.