Port Varrow

A big walled harbour on the south coast: wreckers on the reef, smugglers in the palms, and Captain Blackwake's caves. For levels 20–38.

Take the Coast Road south from Millbrook (the path leaves Millbrook's south edge). Port Varrow is a walled town of packed streets round a fountain plaza, with a lighthouse, a fort, three piers and ships at anchor.

Who's who

  • Captain Ysolde, the harbourmaster on the south pier, runs the task board and gives the quests.
  • Teller Marrow keeps the bank, by the north gate.
  • Jory (Varrow Arms) sells blades, javelins, plate and the Corsair set. Bess (Salt & Spice) sells food, potions and ammo.
  • There's a waystone, a grill, a forge and a jeweller's bench. You can fish off the piers.
  • The west pier has the ferry to Mistveil Isle (levels 52–62). It costs 150 GP, and the way back is free.

Hunting grounds

  • Wreckers' Reach (20–24), east of town along the shore: wreckers with their false lights, and reef lurkers in the shallows.
  • Brinewood (26–30), the palm grove to the north-east: brine smugglers who shoot from range, and palm vipers that poison. Now and then the Red Corsair turns up here (she drops the Crimson Sash).
  • The Smugglers' Caves (30–38), through the cave mouth at the far north-east corner of Brinewood: winding tunnels round a hidden lagoon harbour, with cave smugglers, bilge brutes and reef lurkers. Captain Blackwake waits in his grotto at the far end. See Bosses.

Quests

Captain Ysolde gives False Lights, Contraband and The Smuggler King. Beating Blackwake earns the Smuggler King achievement and the title "the Corsair". See the region page for every monster and drop, and the region diaries for Port Varrow's three tiers.