Quests walkthrough

Every quest in a sensible order, and how board tasks work.

Quests are offered by people with a ! next to a quest in their talk window. Accept, do the objectives, then go back and hand in.

Your journal (key J) tracks every objective. Under each step you haven't finished, it says where to go: Found in names the places the monster lives (with (night), (day) or (rain) where it only comes out then), steps that ask you to bring an item name the monsters that drop it, and gathering steps name the places you can gather it. The place you're in comes first. Every card has a Show on map button: the world map opens at the place your next step is, or at the person to hand it in to. Once a quest is done its card turns green and says who to hand it in to, with a Find button if they're nearby (or the town they live in). A finished board task names a taskmaster near you, or the towns where taskmasters live.

Monsters you still need wear a gold !, and the world map (M) badges the places they live, so you can plan a trip that does several quests at once: see Planning a hunt. Items you were asked to bring are taken at hand-in.

The ten story chapters, The Waking, are not in the table below. They have their own guide and page.

Suggested order

Level Quest Giver Where
1 A Warm Welcome Elder Maren Brookhollow
1 Rat Problem Elder Maren Brookhollow
1 Tails for Tobias Tobias Brookhollow
1 Slime Science Mirela Brookhollow (Arcana)
1 Fresh Catch Hal Brookhollow (Dozing Boar)
1 Mushroom Menace Wenna Mossgate, Fernwood
4 Goblin Steel Garrick Brookhollow (Forge)
6 Wolves at the Fletchery Wynn Brookhollow (Fletchery)
6 Crab Shells Ranger Cole Mossgate
8 Into the Dark Guard Bram Brookhollow
10 Restless Ruins Odo Millbrook
11 Eyes on the Slopes Sable Millbrook (Apothecary)
13 Yeti Stew Rosa Millbrook (Barrel Inn)
14 The Bonelord Elder Maren needs Into the Dark
14 The Missing Shift Prospector Hesk Ironvein camp, Deep Mines
15 The Elder Treant Ranger Cole needs Crab Shells
15+ Mining Ore for the Forge Hilda Millbrook (Smithy)
16 Cactus Patrol Scout Vex Emberwatch
17 Behind the Boards Prospector Hesk needs The Missing Shift
18 The Flooded Hall Foreman Dunn Millbrook ridge top
19 Demon Horns Torva Emberwatch (Hall)
24 Ashwing Scout Vex needs Cactus Patrol
28+ Foraging Bog Remedy Wenna Mossgate
42 Ash on the Wind Watch-Captain Corvin Cinderwatch (after chapter 10)
44 Old Records Watch-Captain Corvin needs Ash on the Wind
46 Glass and Fire Watch-Captain Corvin needs Old Records

The four boss quests also give mastery points.

Board tasks

Guard Bram (Brookhollow), Odo (Millbrook), Ranger Cole (Mossgate) and Scout Vex (Emberwatch) run task boards.

  • A board offers three tasks for your level: cull a creature, gather something, or make something.
  • You can hold one task at a time; reroll the offers for 100 GP.
  • Every tenth task pays double.

See every task on the tasks page.