Crafting
Cooking, smithing and alchemy: where the stations are and what to make.
Crafting happens at stations. Click one, pick a recipe and choose how many to make. You need the ingredients in your bag. Every recipe is listed on the recipes page, and each skill page has a full training table.
Where the stations are
| Station | Used for | Where |
|---|---|---|
| Forge and anvil | Smelting and Smithing | Garrick's Forge, Hilda's Smithy, Emberwatch Hall, the Emberwatch outpost, the Deep Mines smelter |
| Fire | Cooking | The Dozing Boar, the Barrel Inn, the Mossgate campfire, Emberwatch, your house |
| Alchemy table | Alchemy | Mirela's Arcana, Sable's Apothecary, Emberwatch Hall, your house |
| Enchanting table | Enchanting | Mirela's Arcana, Highmoor |
| Bank chest | Your bank | Your house |
Cooking
Cook raw fish into food that heals far more than it costs. At first food often burns into Burnt Fish; the chance falls with every level above the recipe's.
- Levels 1–10: Cooked Trout, Herb Bread.
- Levels 10–30: Perch, Berry Pie, Mushroom Stew, Pike.
- Levels 30+: Salmon, Rosa's Stew, Eel, Cavefish, Lava Eel (heals 95).
Smithing
First smelt ore into bars at a forge, then smith bars into gear.
| Bar | Level | Smelt from |
|---|---|---|
| Copper | 1 | 1 copper ore |
| Iron | 15 | 1 iron ore |
| Steel | 25 | 1 iron ore + 2 coal |
| Silver | 30 | 1 silver ore |
| Gold | 40 | 1 gold ore |
| Mithril | 50 | 1 mithril ore + 3 coal |
Smith copper, iron and steel gear and ammunition in bundles of 15.
- Jewellery: silver rings and amulets; gold with a gem for sapphire to diamond pieces.
- The mithril set: can only be smithed, never bought.
Alchemy
Brew potions from herbs and monster parts.
| Level | Potion | Ingredients |
|---|---|---|
| 1 | Small Health Potion | Greenleaf |
| 8 | Health Potion | 2 Greenleaf, Slime Gel |
| 12 | Mana Potion | Moonpetal, Bee Stinger |
| 20 | Antidote | Bog Myrtle, Mushroom Cap |
| 26 | Great Health Potion | 2 Moonpetal, Ectoplasm |
| 34 | Iron Skin Potion | 2 Bog Myrtle, Crab Claw |
| 40 | Strength Potion | 2 Frostcap, Cyclops Eye |
| 48 | Haste Potion | 2 Embervine, Bat Wing |
| 55 | Supreme Health Potion | 2 Embervine, Drake Scale |
The Herbalist mastery makes every potion and food heal 6% more per rank.
Inscribing runes (Alchemy)
At an alchemy table, 5 blank runes plus a monster part or two make 5 runes, from Light Missile at Alchemy 5 to Sudden Death at 50. See Runes.
Cinder ore and Cinderforged gear (Smithing 55+)
Mine cinder ore in the Cinder Keep (Mining 55). Smelt two with two coal into a cinder ingot at any forge (Smithing 55). From Smithing 56 those ingots make the Cinderforged set, the Cinderforged Blade, and cinder arrows and bolts. These are the best smithed gear in the game.
New potions and food
- Swiftness elixir: raptor claw and frostcap.
- Giant's draught: orc tusk and embervine.
- Stoneskin elixir: golem core and moonpetal.
- Ultimate health potions: royal jelly and moonpetal.
- Ultimate mana potions: royal spores and squid ink.
- Food: grilled frog legs and roast raptor come from the new creatures' drops.
Tidesteel, ashsteel and starsteel (Smithing 66+)
- Tidesteel bars (Smithing 66): 2 mithril bars and a living coral. Tidesteel helm, boots, gauntlets, greaves, shield, blade, halberd, claymore and plate (67–75).
- Ashsteel ingots (Smithing 76): 2 cinder ingots and a cinder heart. Ashsteel helm, boots, gauntlets, greaves, greatsword, halberd, claymore and plate (77–85).
- Starsteel bars (Smithing 88): a tidesteel bar and 2 star shards (mined from star crystals in the Shattered Peaks, Mining 80). The Starsteel set and weapons (89–97).
Fletching
Use a fletching bench: there's one in Wynn's Fletchery in Brookhollow and one in Highmoor. Wynn's quest Straight and True teaches the basics.
- Arrow shafts: one log makes 15 (an oak log makes 30).
- Headless arrows: 15 shafts and 15 feathers. Feathers are sold by Tobias, Wynn and Faruk, and dropped by vultures.
- Arrows: headless arrows on their own make wooden arrows; add an iron, steel or mithril bar for better ones.
- Bows: two logs and a bowstring. From the short bow (logs) up to the Elderwood Bow (elderwood, Fletching 72).
Late Fletching (ADR 0046–0047): javelins from iron (12) to starsteel (92); drowned-steel arrows and bolts (66–68, tidesteel bars); the coral longbow (74) and tidesteel crossbow (75); emberglass arrows and bolts (78–80, cinder hearts); the ashsteel javelin (82), emberhide longbow (84) and ashsteel arbalest (86); starshard arrows and bolts (88–90, star shards), the stormstring longbow (94) and the storm arbalest (96). See Recipes.